Designing a game that replaces numbers with colors sounds simple, but it presented unique UX and design challenges. Here is how we built Color Queens.
The science of color selection
A standard Sudoku board has 9 columns, 9 rows, and 9 boxes, requiring 9 distinct identifiers. Selecting 9 colors that are distinct enough to be recognized at a glance, even on small screens, while still looking visually harmonious and elegant together was incredibly challenging. We spent weeks testing palettes, adjusting hues and values to find the perfect balance.
Designing tactile haptics
One thing we miss about physical puzzles is the tactile feedback. To replicate this on iPhone, we spent time tuning the iOS Taptic Engine. Placing a color block, selecting colors, or clearing a cell all produce distinct, micro-vibrations that make the digital game feel real and satisfying.
Keeping it minimal
Like StrictBlock and MedCalendar, Color Queens has no unnecessary buttons, complex menus, or social integrations. The focus is entirely on the board and the colors.